Ervenfell - Crimson Plague
(This game was made with certain criteria for the No Travel Game Jam 2020)
In Ervenfell - Crimson Plague you play as Zara, a young Lighelf girl from Planin village, who is a novice healer/priestess of Myla [Goddess of Mercy].
Things prove to be a bit difficult when a sickness, a plague, suddenly appears and threatens to spread all across of Ervenfell.
Gameplay & Screenshots
Trailer:
Screenshots:
Description
Tip: Wash your hands after every battle and everyday of the game, it will give you an advantage in battle.
Synopsis:
In Ervenfell - Crimson Plague you play as Zara, a young Lightelf girl from Planin village, who is a novice healer/priestess of Myla [Goddess of Mercy].
Things prove to be a bit difficult when a sickness, a plague, suddenly appears and threatens to spread all across of Ervenfell.
Characters:
Main:
Zara: A young Lightelf, the main character
Myla: The Goddess of Mercy
The Order of Spellswords: A powerful group of abomination slayers visiting Planin village [Koib, Nami, Mave, Zirah, Iyo, Azra and Ryu.
Other:
Many villagers, shop keepers and travelers at the inn.
Features:
-Playtime- is up to players. By skipping (fast forwarding) text and following the quests it will take up to 40min to complete the game, or you could just walk out of the city and get a game over screen.
-Books- ,all the books. If you feel like reading some more about the world of Ervenfell, you can do so in-game (or buy my book on amazon , even better).
-Choices- in this game matter, most of the time.
-No- cursed random encounters by walking around.
-Story- driven, battles are quick and easy to complete.
-Hopefully- you :).
End:
Thank you for reading and enjoy the game
Download Link: Ervenfell - Crimson Plague
Download Link: Ervenfell - Crimson Plague v1.1
Download Link: Ervenfell - Crimson Plague v1.2
Download Link: Ervenfell - Crimson Plague v1.3
Download Link: Ervenfell - Crimson Plague v1.4
Download Link: Ervenfell - Crimson Plague v1.5
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Edit:
Itch.io Link: Ervenfell - Crimson Plague v1.5
Google Play Link: Ervenfell - Crimson Plague v1.5
Updates:
v1.1:
-Fixed cutscene where characters disappeared too soon.
-Altered the village pre-forest area slightly.
-Fixed a few npc conversations that were strange.
-Lowered damage on the evolving plaguelings.
v1.2:
-Lowered music volume at the final boss, removed slight chance of double attack it was doing and moved it a bit to the right.
-Horses shouldn't be as crazy anymore.
-Fixed a few minor issues (camera wrong offset, soldier who was refusing to die, my save file that got packaged with the downloadable version etc.)
-Heal spell cost reduced by 10 mana.
-Some spellchecking and correcting.
v1.3:
-Added a Quest Journal to help players remember what to do.
-Quest related things now have a question mark above them.(Old save files might be bugged, but might be fixed with the next update)
-Fire damage reduced (was too strong) and poison damage increased.
-A few changes regarding gameplay (music, text, npc movement, battle background etc)
-Intro can now be skipped
v1.4:
-Complete overhaul of in-game books, removed and replaced all scrolling texts
-Text with more lines now have an additional pause to prevent skipping text on accident
-On level 4 the player unlocks a new spell, Self-Purify (Cures poison)
-The heal spell is now healing a bit more.
-Modified the damage dealers, lowers damage, but more attacking and less poison attacks.
-Fixed minor issues and added some hidden loot here and there
v1.5:
-Almost all cutscenes can be skipped now
-Player can now go out at night (day 1 and 3)
-Added 2 side characters that are only active at night
-Modified items and spells (Holy Fire causes burn now, bread has a chance to heal confusion caused by the exchange spell, plague purge does more damage etc)
-Fixed a few quest "bubbles" that were a bit off
-Guard skill restores a bit of HP and Mana now
-Starting a new game will give the player Aragna's Ring and Scarf, offering a bit more protection and max. mana
-The game can now be completed within 20 minutes or less
Guide
The following contains spoilers on how to reach a score 5/5, so if you want to give the game a go beforehand, stop reading from here on.
Alright, let's go then.
- First, skip all cutscenes you encounter in the game, they are not required for the full score or the hidden endings.
- Second, make sure to collect the copper coin on the graveyard (it's shining, but still easy to miss).
- Third, complete the starting battles and, after the sad scene, follow the walls around your house and the graveyard heading north-east.
- Forth, when you see a pile of bones, pick them up and bring them to the designated grave. Collect the lucky trinket that will appear.
- Fifth, the next day visit the Inn and talk to Viki (Witch in the upper left corner) and Goro (Dwarf sitting on the left side of the bar). She will ask you for bat teeth which you can't get without buying Goro a drink (that's why you needed that 1 copper). Goro will give you the ability to move stone boulders.
- Sixth, on the east side of the village, you should see a stone boulder that is usually preventing players from entering the cave to which a path leads. Enter the cave, kill at least 6 bats, solve the puzzle and get back to the inn to talk with Viki. Continue the current quest.
- Seventh, on the last day you will be asked to "get involved". Do it, and by defeating the boss you will end up with a score of 5/5 and see the secret ending, as you followed the written script which will one day be published in a collection of short Ervenfell stories.
That's about it... now the question remains, will anyone ever find the second secret ending?